Changelog¶
MAGES SDK 3.2.1¶
We changed the render pipeline to Universal Render Pipeline (URP).
MacOS support (tested on Catalina). You can deploy a MAGES application using your mac using the Desktop3D camera. VR camera for macOS is currently not supported.
Point&Click camera (experimental) for desktop based MAGES applications. You can try our desktop mode with point and click control using your mouse.
Brand new question mechanic for QuestionActions. We redesigned the QuestionPrefabConstructor with additional features and new animations. Users can configure the question prefab directly from the constructor.
Skill based analytics (experimental). We introduce skill based analytics in addition to the Action based scoring system.
Updated VR mirror scripts with URP support.
Updated CVRSB and MedicalSampleApp to URP.
Populated the Configuration.cs component with additional public variables to assign product parameters directly from the Unity Editor.
Fixed login without credentials on builds causing scenegraph crash. In this version developers can create MAGES applications for users without a dedicated account.
Analytics from android devices are not visualized/loaded properly on ORamaVR Portal.
VR mirror is not working properly on Vive Focus Plus headset.
When answering a question on the updated question prefab, the Action automatically performs.
In Coop clients can perform the updated question Actions but the question animations and the result’s visualization are not shown properly.
MAGES SDK 3.2.0¶
In this version we introduce the 2Dof Controller for seamless testing through Unity Editor without the need for a VR headset.
A brand new Medical Sample App to get you started.
Initial scenario of our Total Knee Arthroplasty module
The skin incision, drilling, and femoral preparation
Bowel with soft-body simulation
Anatomically correct model of the patient
Added ready to get tools – drill, cauterizer
Realistic Operating Room (OR) Model
A brand new cognitive and psychomotor medical VR sample app (our Covid19 VR Strikes Back: CVRSB training module, including full source code)
Training for the proper using of Personal Protective Equipment (PPE)
Covid-19 swab testing and interaction with patient
Gamified hands disinfection based on WHO
Cloud services to make User Management, Licensing, and Analytics a smooth experience.
Login for User Management and Licensing
AnalyticsAPI for streaming data incoming from User sessions
Portal for Admins and Users - Charts for Analytics
SingleSignOn (SSO) support for user authentication
We squashed several bugs in this version and reduced significantly the Warnings & Errors from the Unity Editor!
Medical Sample App
The CooP for the Medical Sample App might be unstable for certain actions
On Operation exit your hands change material to pink (not a feature)
No room physical boundaries – users can navigate out of the room
2Dof Camera is not properly set, needs to be reinstantiated on the Scene from MAGES Menu
CVRSB
The CooP for the CVRSB might be unstable for certain actions
2Dof initial Camera position is located in the wrong place
Instead of 2Dof, the default Camera is SteamVR
MAGES SDK 3.1.0¶
Museum Sample App that includes all latest features of MAGES SDK
Training scenario for cultural heritage restoration
Added ready to get tools – mallet, scalpel, pliers
VR ready mirror
Avatar customization
Empty Scene for quick getting started
MAGES Menu with Prefabs initialization for setting up Cameras
General
Several Warnings on Unity Editor (do not affect the experience)