Changelog

Unreal MAGES™ SDK 4.0.0

feature

Release version of Unreal M.A.G.E.S. SDK, providing:

  • Action Prototypes

  • Multiplayer

  • Analytics

  • Live Scenegraph

  • Mages Interaction System

  • Two sample apps (Medical & Cultural Inheritance)

  • Early access COVID-19 Testing Module

  • Cloud services

  • Cut Tear & Drill Mesh Deformations

  • Softbodies

  • Freemium Licensing system. Freemium users can develop simulations with up to 20 Actions.

bugfix

  • Fixed Co-Op crashes in packaged projects

  • Fixed multiple consecutive undoes leading to crash

  • Question Action is now properly synchronized in Co-Op

  • Fixed re-grab on objects while they are still inside the acceptable grab range

knownissues

  • Some UI panels spawn away from the player or overlap with other 3D objects in the scenes.

  • Some interactive items keep colliding with the user’s hands even after they let go of them.

  • CTD Tear produces some artifacts in certain cases.

  • VR UI produces reflections in mirror.

  • VR Mirror does not work in Mobile VR.

  • Networking on Oculus Mobile (Oculus Quest 1 & Oculus Quest 2) crashes


Unreal MAGES™ SDK 0.9.0

feature

BETA version of Unreal M.A.G.E.S. SDK, providing:

  • Action Prototypes

  • Multiplayer

  • Analytics

  • Scenegraph

  • Mages Interaction System

  • Two sample apps (medical & museum)

  • Cloud services

  • VR UI templates

knownissues

  • In packaged builds, coop has frequent crashes.

  • Fast undoes of actions can lead to crash after a short amount of time, this is observed when using the restart functionality.

  • Pump action & Question action are not accurately synced in coop.

  • When attempting to re-grab an object the player must reset hovering by distancing his hand away from the interactable and bring it close again.

  • Some UI panels spawn away from the player or overlap with other 3D objects in the scenes.