Changelog¶
Unreal MAGES™ SDK 4.0.0¶
Release version of Unreal M.A.G.E.S. SDK, providing:
Action Prototypes
Multiplayer
Analytics
Live Scenegraph
Mages Interaction System
Two sample apps (Medical & Cultural Inheritance)
Early access COVID-19 Testing Module
Cloud services
Cut Tear & Drill Mesh Deformations
Softbodies
Freemium Licensing system. Freemium users can develop simulations with up to 20 Actions.
Fixed Co-Op crashes in packaged projects
Fixed multiple consecutive undoes leading to crash
Question Action is now properly synchronized in Co-Op
Fixed re-grab on objects while they are still inside the acceptable grab range
Some UI panels spawn away from the player or overlap with other 3D objects in the scenes.
Some interactive items keep colliding with the user’s hands even after they let go of them.
CTD Tear produces some artifacts in certain cases.
VR UI produces reflections in mirror.
VR Mirror does not work in Mobile VR.
Networking on Oculus Mobile (Oculus Quest 1 & Oculus Quest 2) crashes
Unreal MAGES™ SDK 0.9.0¶
BETA version of Unreal M.A.G.E.S. SDK, providing:
Action Prototypes
Multiplayer
Analytics
Scenegraph
Mages Interaction System
Two sample apps (medical & museum)
Cloud services
VR UI templates
In packaged builds, coop has frequent crashes.
Fast undoes of actions can lead to crash after a short amount of time, this is observed when using the restart functionality.
Pump action & Question action are not accurately synced in coop.
When attempting to re-grab an object the player must reset hovering by distancing his hand away from the interactable and bring it close again.
Some UI panels spawn away from the player or overlap with other 3D objects in the scenes.