struct FMagesActionPathEntry¶
#include <MagesLiveScenegraphSubsystem.h> struct FMagesActionPathEntry { // fields FString ActionName; // construction FMagesActionPathEntry(FString ActionName); };
#include <MagesLiveScenegraphSubsystem.h> struct FMagesActionPathEntry { // fields FString ActionName; // construction FMagesActionPathEntry(FString ActionName); };