class UMagesInstance

#include <MagesInstance.h>

class UMagesInstance: public UGameInstance
{
public:
    // methods

    class AAnalyticsManager* AnalyticsManager();
    class UAssetsImporter* AssetsImporter();
    class AUserAccountManager* UserAccountManager();
    class AUserPathTracer* UserPathTracer();
    class AAnalyticsExporter* AnalyticsExporter();
    class AOperationAnalytics* OperationAnalytics();
    class UMagesControllerClass* MagesControllerClass();
    class ARigidbodyAnimationController* RigidbodyAnimationController();
    class UUIManagement* UIManagement();
    class UMagesNetwork* MagesNetwork();
    class UMagesLiveScenegraphSubsystem* SceneGraph();
    void RegisterNetworkInstance(UMagesNetwork* Network);
    void RegisterAuthHandlerInstance(class UAuthenticationHandler* Handler);
    class UAuthenticationHandler* AuthenticationHandler();
    void MAnalytics();
    void Initialize();
};