class UMagesInstance¶
#include <MagesInstance.h> class UMagesInstance: public UGameInstance { public: // methods class AAnalyticsManager* AnalyticsManager(); class UAssetsImporter* AssetsImporter(); class AUserAccountManager* UserAccountManager(); class AUserPathTracer* UserPathTracer(); class AAnalyticsExporter* AnalyticsExporter(); class AOperationAnalytics* OperationAnalytics(); class UMagesControllerClass* MagesControllerClass(); class ARigidbodyAnimationController* RigidbodyAnimationController(); class UUIManagement* UIManagement(); class UMagesNetwork* MagesNetwork(); class UMagesLiveScenegraphSubsystem* SceneGraph(); void RegisterNetworkInstance(UMagesNetwork* Network); void RegisterAuthHandlerInstance(class UAuthenticationHandler* Handler); class UAuthenticationHandler* AuthenticationHandler(); void MAnalytics(); void Initialize(); };