struct FHoloGroup¶
#include <BasePrototype.h> struct FHoloGroup { // fields FSpawnActorDesc Hologram; FString holoPath; AActor* holoParent; AActor* holoObject; };
#include <BasePrototype.h> struct FHoloGroup { // fields FSpawnActorDesc Hologram; FString holoPath; AActor* holoParent; AActor* holoObject; };