enum EHandState¶
#include <MagesHand.h> enum EHandState { Uninitialized, Idle, GripDownNotInteracting, GripDownInteracting, GripToggleOnNotInteracting, GripToggleOnInteracting, GripToggleOff, };
#include <MagesHand.h> enum EHandState { Uninitialized, Idle, GripDownNotInteracting, GripDownInteracting, GripToggleOnNotInteracting, GripToggleOnInteracting, GripToggleOff, };