enum ParticleGroupMehod

#include <CreateDeformMesh.h>

enum ParticleGroupMehod
{
    distance                       = 0 UMETA(DisplayName = "distance"),
    closest_point                  = 1  UMETA(DisplayName = "closest_point"),
    distance_with_soft_interaction = 2     UMETA(DisplayName = "distance_with_soft_interaction"),
};