The cut component can be attached to tools, and will cut the mesh according to a plane, defined in world space. The left section of the mesh will be discarded, while the right section will remain

Set up

Inside the tool blueprint, add the Mages Cut component:


To setup the cut plane, we add 4 new components named: * “CutPlane0_0” * “CutPlane0_1” * “CutPlane0_2” * “CutPlane0_3”

All of these scene components need to include the tag “Axis” in their component tags


That’s it! Make sure to add some sort of overlap collider to trigger the cut.