class UMagesDeformableMeshData¶
Overview¶
#include <MagesDeformationComponent.h> class UMagesDeformableMeshData: public UObject { public: // fields EMagesDeformableMeshType Type; int32 SectionIndex; TArray<FVector> Positions; TArray<FColor> Colors; TArray<FVector> Normals; TArray<FVector2D> UVs; TArray<FProcMeshTangent> Tangents; TArray<int32> Triangles; };