class UMagesUserEventAsset

#include <MagesUserEventAsset.h>

class UMagesUserEventAsset: public UDataAsset
{
public:
    // fields

    TArray<FMagesUserEventAssetEntry> Events;

    // methods

    bool Validate();

    FMagesUserEventAssetEntry* FindEntry(
        const FString& Query,
        uint32* OutCode = nullptr
        );

    FMagesUserEventAssetEntry* FindEntry(uint8 EventCode);
};