class UMagesUserEventAsset¶
#include <MagesUserEventAsset.h> class UMagesUserEventAsset: public UDataAsset { public: // fields TArray<FMagesUserEventAssetEntry> Events; // methods bool Validate(); FMagesUserEventAssetEntry* FindEntry( const FString& Query, uint32* OutCode = nullptr ); FMagesUserEventAssetEntry* FindEntry(uint8 EventCode); };