struct FMagesPrepareTearResult¶
#include <MagesTearComponent.h> struct FMagesPrepareTearResult { // fields FPointNormalPlane TearPlane; FPointNormalPlane PerpendicularPlane1; FPointNormalPlane PerpendicularPlane2; FVector I1; FVector I2; int Face_I1 = 0; int Face_I2 = 0; bool Found0 = false; bool Found1 = false; };