struct FDrillEvalIntersectionDesc¶
struct FDrillEvalIntersectionDesc { // fields FLineSegment Line; float Radius; int32 I; int32 J; int32& Count; TArray<FVector2D>& VChecked; TArray<FQuadruplet>& VRelation; TArray<FVector>& Intersections; TArray<int32>& AffectedIds; };