struct FDrillEvalIntersectionDesc

struct FDrillEvalIntersectionDesc
{
    // fields

    FLineSegment Line;
    float Radius;
    int32 I;
    int32 J;
    int32& Count;
    TArray<FVector2D>& VChecked;
    TArray<FQuadruplet>& VRelation;
    TArray<FVector>& Intersections;
    TArray<int32>& AffectedIds;
};