class FMagesInteractables

#include <MagesInteractables.h>

class FMagesInteractables
{
public:
    // methods

    static void Register(
        UMagesInteractable* Interactable,
        TArray<UPrimitiveComponent*> Colliders
        );

    static void Initialize();
    static void Deregister(UMagesInteractable* Interactable);
    static UMagesInteractable* GetInteractable(UPrimitiveComponent* Collider);
    static bool IsInitialized();
};