class FMagesInteractables¶
#include <MagesInteractables.h> class FMagesInteractables { public: // methods static void Register( UMagesInteractable* Interactable, TArray<UPrimitiveComponent*> Colliders ); static void Initialize(); static void Deregister(UMagesInteractable* Interactable); static UMagesInteractable* GetInteractable(UPrimitiveComponent* Collider); static bool IsInitialized(); };