class APickUpTransform¶
#include <PickUpTransform.h> class APickUpTransform: public AActor { public: // fields USceneComponent* _rootComp; // methods virtual void Tick(float DeltaTime); };
#include <PickUpTransform.h> class APickUpTransform: public AActor { public: // fields USceneComponent* _rootComp; // methods virtual void Tick(float DeltaTime); };